Forme et composition
Une forme géométrique industrielle élégante mettant l'accent sur l'évolutivité, la performance et le flux de travail moderne.
Psychologie des couleurs
Le vert rafraîchissant reflète la croissance constante, l'agilité et la nature ouverte durable de l'écosystème.
Éléments de design
Les facettes anguleuses du caractère symbolisent la nature structurelle et haute performance de la pile d'outils.
Les logos sont des marques de leurs propriétaires respectifs. Utilisés dans le cadre du fair use à des fins d'identification.
CryEngine is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in Far Cry, and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including Sniper: Ghost Warrior 2 and SNOW. Warhorse Studios uses a modified version of the engine for their medieval RPG Kingdom Come: Deliverance. Ubisoft maintains an in-house, heavily modified version of CryEngine from the original Far Cry called Dunia, which is used in their later iterations of the Far Cry series. The Dunia engine would in turn be further modified and used in games such as The Crew 2.
Source : Wikipédia